Thursday, May 7, 2015

My Days Off.

I'd have so much fun with these...

2015 started with me finishing up a show, finishing up another one, and then working on a string of pilots that somehow (more or less) seamlessly flowed from one to another.

And then a funny thing happened: the shows all ended.

WTF? Anyone who reads my blog on a semi-regular basis knows I'm usually going from one thing straight on to another.

Even more odd, the next thing I had lined up didn't start for at least another two weeks, which means that for the first time in what seems like forever, I have some real time off.

Sure, I've had occasional days off in the past couple of years, but only a day or two here and there and usually just long enough to take care of some business, like finally having that weird noise in my car checked out, and maybe meet up with a friend for lunch.

But two whole weeks before I get another callsheet seems unheard of.

I spent the first week finally tackling the mess that is my apartment, sorting through the clutter and stacks of mail that inevitably pile up when I'm working. I even cleaned out my closet and finally got the door to shut! The place still isn't what I'd like it to be, but it's an improvement and good enough for now.

I decided my second week of off time should be dedicated to me.

I met up with friends, went to museums, ate at new restaurants, ate at old restaurants, got a massage, sat outside and read a book trashy magazine, and bought something silly for myself.

But oddly enough, the thing I was most excited about doing? Growing out my nails and painting them.

It may sound weird and kinda gross, but having longish (not super long, but long enough to make a "clackity-clack" sound when tapped on a table), brightly colored nails is a luxury for me. Throwing around 4/0, wiring practicals and moving lights around all day makes having short nails a necessity, despite wearing gloves. Anything longer than cut down to the nail bed is just asking to be broken, split, or torn. And nail polish, no matter what it says on the bottle, WILL ALWAYS CHIP THE FIRST DAY. (Nail polish manufaturers, if you're reading this, feel free to send me your best "anti-chip"/"tough-as-nails" polish and I'll prove to you that it won't last a day in my world.) Not to mention all the gross gunk and grime that gets caught underneath. Ew.

For me, having "girly" nails is just one of those little things you can't have when you work on this side of the industry and I reveled in having them, even if it was just for a week.

Which makes me wonder what other simple pleasures do other people indulge in once they finally get some time off? Wear flip-flops everywhere instead of work boots? Spend hours in the kitchen cooking a great meal? Bust out the margarita pool?



Kristen said...

You need a gel manicure! I have the same nail-growing work related issues as you (only mine just break easy from handling stuff on set) and I got my first gel/shellac manicure right before starting a feature and I was shocked that it lasted for almost 3-4 weeks, never chipping. It probably would have lasted longer but it looked weird having so much nail growth showing next to the polish so I finally took the polish off. It's not applying fake nails over your own, so just file your nails short then go to the salon. They paint with a special polish and cure it with a UV light so your nails become actually quite a hard surface. I can never remember the name, but there's a little hole in the wall place in Glendale on Colorado street (looks a little sketchy to be honest) but they do a great job and it's super cheap, around $25. Also... kinda gross, but the dirt under your nails won't show through the polish so no one will know but you ha! :)

A.J. said...

Writer - I've heard about gel manicures, but I've never had one. I'm curious to see if it'll hold up! Thanks for the (French) tip! :)

Healthytips said...
This comment has been removed by a blog administrator.
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 United States License .